
Update Notes: April 14, 2005 4/14/2005 4:00 AM
*** The Bloodline Chronicles ***
- Adventurers will now be able to join their companions in versions of the Tombs
of Night that they have already completed.
*** Live Event: The Plague ***
- Players will now be immune to the plague for 45 minutes after it either wears
off or you are cured.
*** Gameplay ***
- It is once again possible to swap full bags in your inventory.
- Targeting yourself and peforming an emote will now display the proper pronoun.
*** Zones and Population ***
- Mugwump is now closer to the road in Nektulos Forest. He is also better at
giving directions necessary for performing his requested tasks.
- Bruhn and Torq have picked up their camp and moved closer to the path that
leads from Nektulos Forest to the beach.
*** Tradeskills ***
- You will now retain the Carpenter Essentials Volume 49 recipe book if you
zone.
Update Notes: April 12, 2005 4/12/2005 4:00 AM
*** Zones and Population ***
- Changes to the overland zones make more creatures available to more styles
of play! For more information on this all-servers trial run, please see:
http://eqiiforums.station.sony.com/eq2/board/message?board.id=pround&message.id=2368
- Death's Maw can once again be found in Nektulos Forest.
- Nerius hermit crabs can be found more frequently on the beach of Nektulos Forest.
Update Notes: April 11, 2005 4/11/2005 4:00 AM
*** Zones and Population ***
- Merchant Sali Vaah has restocked her inventory with merchandise appropriate
for her location.
- Marius and Lady Darkblade have become more wary of adventurers. They may be seen
less often within their area of influence.
*** Quests ***
- Brandus Levine's fourth and fifth quests will now award armor wearable at
level 15 rather than level 24.
- Nethet will now award the Blackshield medallion instead of trying to give two
bracelets.
- Several quests in Everfrost will no longer give food as a reward.
*** Tradeskills ***
- Player-crafted poisons will now proc twice as many times as they did
previously.
- The recipes for Halberds, Imbued Short Bows, and Imbued Clubs will now all
work properly.
Update Notes: April 8, 2005 4/8/2005 4:00 AM
*** Encounters ***
- Many named and epic encounters were not receiving the proper bonuses to their stats,
health, power, or damage output. This oversight has been corrected, which means certain raid
targets will now present a greater challenge.
*** Zones and Population ***
- The entrance to the Rumbler Caves is no longer floating above the ground in the
Thundering Steppes.
*** Quests ***
- Deputy Stoutgut will no longer brush off those who are trying to complete "I Hate
Old Plans."
- The text of Landwyn's quests is now a bit easier to understand.
- Attack of the Killer Bear should now provide its reward when the quest is completed.
- There is no longer a level requirement for beginning a language quest.
*** Tradeskills ***
- Imbued Halberd recipes should now properly return pristine versions.
- The stat benefits of food will no longer be suspended while in combat.
- Examining food will now tell you what type of stat bonus it provides.
Update Notes: April 7, 2005 4/7/2005 4:00 AM
*** Offline Selling ***
- Items inside containers flagged for sale in a character's house vault will now remain on
the market when the seller logs off.
*** Gameplay ***
- Due to a protest filed by Sgt. Quackers, potions that turn players into ducks are no
longer available.
*** Quests ***
- The drop rate for language quest items has been increased significantly. In addition, the
items can now be sold to NPC vendors.
- The journal text for "Hyena Jerky" was clarified.
*** Zones and Population ***
- The entrance to the Rumbler Caves in the Thundering Steppes is now easier to find, and has
been moved closer to Thundermist Village so that solo players can more easily enter
it.
- The siren ring event in the Feerrott will now only drop significant treasure when the
encounter is completed.
- The Vision of Vox has taken a temporary leave of absense from Permafrost.
*** Tradeskills ***
- Recipes requiring anything with "Rough Linen" in it's name will now recognize
the component properly.
- The recipe for the Bone Buckler will now look for a Stretch of Tanned Leather rather than
a Refined Cured.
- The following recipes will now accept the proper primary pristine component:
- Imbued Ash Club
- Imbued Ash Short Bow
- Imbued Fir Club
- Imbued Fir Short Bow
- Imbued Briarwood Club
- Imbued Briarwood Short Bow
- Imbued Oak Short Bow
- Imbued Teak Club
- Imbued Teak Short Bow
- Imbued Cedar Short Bow
- Imbued Iron Daggers are now dual-wield weapons with 10 levels of growth.
- Removed duplicate imbue recipes from recipe books.
- Removed the duplicate recipe for Blackened Iron Short Sword.
- Changed spirit totems to suspend their regeneration when combat is entered rather than
dropping altogether.
- Corrected the pristine component being called for in imbuing cestii and cestus.
- Changed the recipe for Blackened Iron Assault Axe to use the proper events.
- Events will occur again for recipes that use Weaving, Apothecary, Timbercraft, and
Geomancy.
- Weapon imbue recipes will now note the type of pristine weapon required (Forged,
Conditioned, or Tailored).
*** Controls, Commands, and User Interface ***
- Users with custom UIs should no longer crash when using the new offline consignment
interface.
- Fixed an issue causing the Quest Journal not to sort correctly.
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