
Update Notes: May 24, 2005 5/24/2005 4:00 AM
*** Zones and Population ***
- "Ancient Octopus" in Antonica is now "an ancient octopus" and should have a more
appropriate chance for chest drops.
*** Epic Encounters ***
- Epic raid level 50+ instanced zones now trigger their reuse timer as soon as the
player zones in. You can no longer return to one of these raid zones if you leave
it for any reason until after the reuse timer has expired. An additional change to
add optional revive locations within these zones will be included in the next
update.
*** Quests ***
Note: The quests "Curious Goings On" and "The Cleansing Hand" can no longer be
completed. Players with these quests in progress are advised to delete them from
their quest journal. These quests were offered at early stages of the introduction
of the Bloodline Chronicles and were intended to only be completed before the
launch of the Adventure Pack. We apologize for the confusion.
Update Notes: May 20, 2005 5/20/2005 4:00 AM
*** Quests ***
- Zozor's repeatable quest: "The Council's Will" can now only be obtained again an
hour after completion.
Update Notes: May 19, 2005 5/19/2005 4:00 AM
*** Gameplay ***
- Raid NPCs that are level 50+ will now have the ability to regen their power.
Additionally, their melee auto-attacks will be slightly hasted.
*** Offline Selling ***
- Addressed an exploit in the offline consignment market related to the purchase
of partial stacks.
Update Notes: May 18, 2005 5/18/2005 4:00 AM
*** Quests ***
- Some general bug fixes have been applied to the Krathuk encounter in Everfrost.
*** Gameplay ***
- The 'Finish' button should now enable properly in the character creation screen
when attempting to create a character on the Test server.
*** Items ***
- Deleting a bag filled with items will now place the items into the overflow
slot. This should correct some issues with players being unable to enter their
homes.
Update Notes: May 17, 2005 5/17/2005 4:00 AM
*** Zones and Population ***
- Doors in the Thundering Steppes should once again be working properly.
*** Items ***
- The Scimitar of Valor will now proc 10% of the time instead of 100%.
*** Controls, Commands, and User Interface ***
- Fixed a bug causing <unknown> to appear in the sales log.
Update Notes: May 13, 2005 5/13/2005 4:00 AM
*** Epic Encounters ***
- Highly challenging encounters (typically denoted as +++ or ^^^ and greater) are
now immune to spells that reduce their movement speed. They will pursue their
enemies at a rate greater than their target's speed.
- The Deserted Mine in the Orcish Wastes is once again open to visitors. Tremblar
wants to say hello.
- Grumzod the Exiled's henchmen will no longer wander as far from their master.
*** Spells and Combat Arts ***
- Focused Benefaction (Templar), Zealotry (Inquisitor), Oberon (Mystic), Maelstrom
of Dismay (Defiler), Hierophantic Genesis (Warden), Porcupine (Druid), have been
changed to be toggleable. The stun effect can be canceled, but doing so removes the
maintained beneficial effect of the spell.
- Focused Benefaction, Hierophantic Genesis, Oberon, and Porcupine now have a recast
timer of 120 seconds.
- Focused Benefaction now has a limited number of times it can trigger a reactive
heal.
Update Notes: May 12, 2005 5/12/2005 4:00 AM
*** Epic Encounters ***
- The Deserted Mine in the Orcish Wastes has been temporarily sealed while Tremblar
enjoys a brief vacation.
*** Housing ***
- Houses in South Qeynos should once again be accessible.
*** Offline Selling ***
- Items located in a house vault and currently for sale will now properly be removed
from the market if they become No Trade. House owners will be able to remove these
items from their vault.
Update Notes: May 11, 2005 5/11/2005 4:00 AM
*** Epic Encounters ***
- The Krathuk and his henchmen will now lock upon becoming aggro, and any adds that
spawn will lock to the Krathuk's latest opponent. The Krathuk will only spawn new adds
if he is currently locked to an enemy.
- Borxx no longer carries any personal treasure into the Meeting of the Minds event.
Update Notes: May 10, 2005 5/10/2005 4:00 AM
*** Gameplay ***
- Fixed an issue causing characters to be unable to zone after coming back from being
linkdead.
*** Zones and Population ***
- The revive point in Arialla's Cove is now less dangerous.
- Adventurers can once again enter Trenda'loz's inner chamber during the Deception
quest.
*** Spells and Combat Arts ***
- The duration of the Scout ability Pathfinding has been increased to 30 minutes.
*** Commands, Controls, and User Interface ***
- Examining a spell scroll in the broker window will now correctly show the spell's
effects.
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