
Update Notes: July 15, 2005 7/15/2005 7:00 AM
*** Epic Encounters ***
- King Zalak will stop summoning patriarchs if there are already 9 or more assisting
him. At this point, Zalak will call upon alternative means of assistance.
*** Spells and Combat Arts ***
- The Spontaneous Metamorphosis racial trait will no longer appear in the spell
book.
*** Housing ***
- House items that are moved from their current position will again remain in that
position when you return.
Update Notes: July 14, 2005 7/14/2005 7:00 AM
*** The Splitpaw Saga ***
- The Pit Champion has undergone some retraining.
- If you previously earned the trust of the gnolls in the "A Darkened Shard" quest
but deleted or sold your shard, you will now be able to purchase another shard from
Gumgullet in the Splitpaw Den. If you deleted the "A Darkened Shard" quest in
attempting to acquire the shard again, the "earning the trust of the gnolls" stage
of the quest should now update when you zone into the Splitpaw Den.
- To avoid confusion, "a glowing azure shard" with the Buoyancy effect is now named
"a luminous azure shard." The version of "a glowing azure shard" with the Return to
Splitpaw spell has not been changed.
Update Notes: July 13, 2005 7/13/2005 7:00 AM
*** The Splitpaw Saga ***
- Some minor creatures in the Drowned Caverns are now less aggressive.
- Chirrannite Threat Totems and Lore and Legends quest items now drop less often from
gnolls.
*** Commands, Controls, and User Interface ***
- Fixed a case where using the slash key (/) to start a line of chat text wouldn't
always put the slash at the start of the line.
- Recipe books can no longer be scribed while in a trade window.
Update Notes: July 12, 2005 7/12/2005 7:00 AM
*** The Splitpaw Saga ***
- Faroth Mal's feign spell now stuns rather than stifles.
- Fixed an issue that could cause Faroth Mal to fail to spawn in Brutal Acts of
War.
*** Epic Encounters ***
- Yelling for help while fighting the henchmen of the Vision of Vox or the Kra'thuk
will cause bad things to happen.
*** Gameplay ***
- Chests can now only cast the Deadly Trap effect once instead of twice. Those darn
chests were sploiting again.
Update Notes: July 09, 2005 7/9/2005 7:00 AM
*** The Splitpaw Saga ***
- If you leave the zone while in the midst of The Ark of Harclave or Flitch's Prank
quests, the quest will be removed from your journal. You can receive the quest again
by speaking (or listening) to the appropriate gnoll in Splitpaw Den.
- Zygomyds now drop corpse loot.
- Fixed an issue that could sometimes prevent Faroth Mal's mitigation from adjusting
properly during battle.
- If the entire raid force is wiped out in either Acts of War instance, players are
notified that they have failed the event.
- Examining the Ark of Harclave should now properly update your quest.
*** Commands, Controls, and User Interface ***
- The tracking window can now be sorted properly without logging out of the game.
That sound you hear is the cheering of scouts everywhere.
Update Notes: July 08, 2005 7/8/2005 7:00 AM
*** The Splitpaw Saga ***
- Quests leading you into event zones now indicate the target zone in the quest name.
Coin rewards have been removed from these quests. - The storyteller will now begin
his story 1-2 minutes after he finishes his previous telling. Hailing him no longer
interferes with his story.
- High-level players attempting the more challenging versions of solo events will now
obtain treasure.
*** Items ***
- Opening a chest and triggering a Deadly Trap will now do a mere 95% of damage rather
than 100%. Deadly traps, now 5% less deadly!
*** Epic Encounters ***
- Venekor and Varanak are now more inclined to look out for one another.
Update Notes: July 07, 2005 7/7/2005 7:00 AM
*** The Splitpaw Saga ***
- The new types of corpse loot items will drop in Splitpaw at the same rate as corpse
loot in other zones. There will also be fewer different types of items dropping, which
should help reduce inventory clutter. Please note that this does not change the rate
at which chests drop.
- The failure timer on the hard version of the 24-person raid is now set to 8
hours.
- Experience gain in the Splitpaw instances has been adjusted to be closer to that of
other dungeon zones.
*** Commands, Controls, and User Interface ***
- Text that is right justified (such as the new Skills window) should no longer be
clipped.
Update Notes: July 06, 2005 7/6/2005 7:00 AM
*** Quests ***
- Eldin Necrosis will now offer all of his quests.
*** Tradeskills ***
- Spirit Totem of the Rat is no longer flagged as No Zone.
Update Notes: July 02, 2005 7/2/2005 7:00 AM
*** The Splitpaw Saga ***
- Player characters should no longer get stuck in a room they can't leave in the hub of
Sundered Splitpaw.
*** Gameplay ***
- Fixed an issue causing NPCs to gain aggro for player pets in situations where they
shouldn't.
*** Zones and Population ***
- Lord Gydak can now appear again after he has appeared or been killed before.
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