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World According to Robert




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Update Notes: October 6, 2005 10/6/2005 7:00 AM

*** Tradeskills ***

- We have permanently increased tradeskill experience gain at all levels by 50%.

- Level 50+ imbued shields now have the appropriate effects.

*** Desert of Flames ***

- Urzyd will use its innate abilities without being interrupted, stifled, or stunned.

- The Djinn Caretaker now awards Adept I spells instead of Master I.

*** The Gigglegibber Goblin Gamblin' Game ***

- Matching 2 numbers should now pay out winnings appropriately.

- The correct rewards for winning are as follows:
    - Match 2 numbers and you win 10 silver.
    - Match 3 numbers and you win 50 silver.
    - Match 4 numbers and you win 2 gold 50 silver.
    - Match 5 numbers and you win 25 gold.
    - Match all 6 numbers and you win the jackpot!

*** Gameplay ***

- Rooted NPCs will now turn to attack nearby players.

*** Epic Encounters ***

- Spirits of the Lost no longer has a level cap of 52.

*** Spells and Combat Arts ***


Coercer Changes:

- The stifle portion of Harrowing Silence will no longer affect epic targets.

Necromancer Changes:

- Death Rot, as well as other spells in the line, can now be cast by more than one Necromancer and stack on the same target.

Warlock Changes:

- The range of Nihilism is now 20 meters instead of 10 meters.

Wizard Changes:

- The range of Frostshield is now 20 meters instead of 10 meters.

*** Commands, Controls, and User Interface ***

- The scroll bar in the member list of the Guild window works again.

- Tooltips will no longer cause a crash after using /loadui.



Update Notes: October 5, 2005 10/5/2005 7:00 AM

*** Headlines ***

- Try your luck at the Gigglegibber Goblin Gamblin' Game!

- No more run-speed reduction with stealth and invisibility!

- Tell at a glance if you don't have enough power to use a spell or art!

- Imbued item recipes now available for level 50+ crafters!

- Many user interface windows have a new look!

*** The Gigglegibber Goblin Gamblin' Game ***

- Fun-seeking tricksters calling themselves the Gigglegibber Goblins have been spotted recently selling tickets for a gamblin' game.

- Six numbers are chosen ranging from 1 to 36. If your 6 numbers match the winning numbers, you get the jackpot!

- The jackpot grows larger as more people play.

- Tickets for the game cost 1 silver each:
    - Match 2 numbers and you win 2 silver.
    - Match 3 numbers and you win 5 silver.
    - Match 4 numbers and you win 25 silver.
    - Match 5 numbers and you win 2.5 gold.
    - Match all 6 numbers and you win the jackpot!

- Note: The Gamblin' Game is unavailable on Station Exchange-enabled servers.

*** Stealth and Invisibility ***

- The run speed debuff associated with stealth and invisibility spells has been removed.

- The concentration cost of stealth and invisibility spells has been removed.

- The duration of group stealth and invisibility spells has increased to 10 minutes.

- Run speed buffs (including horses) will suspend while stealthed or invisible.

- Run speed debuffs will still apply their movement penalty while stealthed or invisible.

*** Window Decoration ***

- Many game windows now have a sharper look. These include Character Creation, the Knowledge Book, Inventory, Trade, Bank, and many more.

*** Desert of Flames ***

*** Gameplay ***

- Sumixum now sells Arena Champions trophies to those who earn them.

- Gnomes in plate armor should now have an easier time climbing.

*** Quests ***

- Guerrilla Lorkil should no longer spawn if you have already completed his quest.

- Trials of Ash, Disciples Edicts, and Proving Grounds should now all have valid targets.

- A Slippery Situation now requires that you find an actual torch rather than killing Phenos the Explorer at this stage of the quest.

*** Zones and Population ***

- Raid forces entering the Gates of Anket Aken should now zone into their own instances.

- Cazel should now drop treasure at a rate more appropriate for the number of players needed and reuse timer of the zone.

- Keeper of Silence now has an appropriate chance to drop either the gold or silver scale.

- The merchants in the Peacock Club Tavern no longer sell crafted items.

- Killing any named in the Poets Palace single-group version will begin a reuse timer.

- Bosses in the Maj'Dul Court faction instances should drop their fabled items at a more appropriate rate.

- Genies now have varied colors in their ethereal particles.

- Tornados now look a little more menacing.

*** Voice Emotes ***

- The following emotes should now trigger a voice while in combat (assuming a voice has been selected on the Persona window):
    /assistme     /lookhere
    /battlecry     /lookout
    /flee     /mine
    /followme     /no
    /growl     /oop
    /healme     /stay
    /helpme     /taunt
    /helping     /threaten
    /heroic     /train
    /incoming     /underattack


*** The Bloodline Chronicles ***

- The D'Morte Burial Chambers and Delving into the Darkness are now more solo friendly.

*** Gameplay ***

- Characters should no longer remain unconscious for long periods of time. You can no longer bleed to death, and will regain 20% of your max unconscious health every 6 seconds.

- You can no longer board a flying mount (griffin or flying carpet) while casting a spell.

- Duel losses no longer contribute to your total death count.

*** Quests ***

- The needlessly confusing "Are you an artisan or an adventurer?" question has been removed from the Qeynos/Freeport introductory quests. Thanks to the community summit attendees for pointing this out!

- Sage Indis Surion and Sage Navarius Orvalis now sell the newer versions of the catalog and mastery tomes to players who have already completed these quests.

- You will now be rewarded for the completion of "Kallon's Vengeance" and "Caravan Lost."

- Journal information and minor changes were made to the Stormhold quests "Bolt-Streaked Cuirass," "Haunted Helm," "Rumble," "Virtue Belt" and "Vigilance."

- A new version of the Drafling Tower quest "Deadly Stinger" is available.

- "Trinkets of the Dead" in Nektropos Castle now requires Thexian diplomats instead of Sheila's Handmaiden.

- After slaying Scout Captain Underwood for Jaeta in Nektulos Forest, he will no longer attack you.

- Enemies in the Lair of the Necromancer will now be a little less deadly for solo players.

*** Zones and Population ***

- Killing grey con creatures will now affect your faction standing.

- Darathar and his minions have been adjusted in difficulty to account for the combat changes.

*** Guilds ***

- Characters that were not flagged as patrons before Live Update #13 will now trigger guild broadcasts when completing writs or status quests.

*** Housing ***

- The price of the Antonican Defender house pet has been adjusted and the No Trade flag was removed.

- The Antonican Defender and Halasian Mauler are now larger in size.

*** Items ***

- An item will now grey out when your character is 15 levels above the item's equip level (rather than 75% of your level or 10 levels).

- Wearing armor below your level will no longer be as punishing for low-level characters.

- The Wand of Ice will now cast properly.

*** Spells and Combat Arts ***

- The names of spells and combat arts in your Knowledge Book or hotkey bars no longer have a con color. They are white if you can use them or red if you can't (such as when mentoring). They will grey out 15 levels after they are gained.

- Spell and Combat Art icons will now tint bright blue when you do not have sufficient power to cast them. The color can be changed in Options > User Interface > Game Colors > Low Power Indicator.

- Single target and group see invis abilities no longer consume power over time. Group versions should now affect group members appropriately.

- Heroic Opportunity starter spells and arts should no longer grey out.

- If you have a spell effect active that cancels when you take damage, the spell will only cancel if an attacker inflicts the damage (e.g. falling damage will no longer cancel that spell).

- Scrolls for abilities that cannot be upgraded should no longer exist in the world.

Berserker Changes:

- The Berserk visual effect of the Furious Rage line has a slightly different appearance.

Fury Changes:

- The proc portion of Savage Feast will no longer be dispelled as a hostile effect.

Ranger Changes:

- Indium arrows summoned via Arrow Rip will now function at the proper level.

Warden Changes:

- Essence of the Great Bear now shares the same resistances as the rest of the spell line.

- Protecting Grove should once again be healing group members.

*** Tradeskills ***

- Imbue recipes now exist for level 50+ Armorers, Tailors, Weaponsmiths, Jewelers, and Woodworkers.

- Warring Conviction, Purifying Flames, Wintry Cold, Bolt of Storms, Arctic Flames, and Fuliginous Tendrils are now found in the level 51 recipe books.

- Noxious Bolt is now a level 29 recipe instead of 30.

- Discretionary Flow is now a level 27 recipe instead of 30.

- Nullification is now a level 24 recipe instead of 30.

- Miasma is now a level 25 recipe instead of level 28.

- Dark Emanations is now a level 31 recipe instead of 33.

- The Summoner's Mark line of spells for Summoners, Conjurers, and Necromancers are now included in the correct recipe scrolls for level 28/42/56 Sages.

- Fear should now be included in the level 24 sage recipe scrolls.

- Aqueous Stalkers should now be included in the level 24 Sage recipe scrolls.

- Poisonous Veil should now be included in the level 20 Sage recipe scrolls.

- All Apprentice II, III, IV and Adept III spell scroll icons are now visually consistent for each archetype.

- Broadcloth Yarn and Broadcloth Thread have been removed from Tailor Essentials Volume 30, since they already exist in Volume 29.

- Roasted Rolled Oats and Rolled Oat Malt have been removed from Provisioner Essentials Volume 30, since they already exist in Volume 29.

- Rock Blast is now in Volume 15 of the Advanced and Essentials Scholar recipe books.

- Summoner's Mark is now Volume 15 of Advanced and Essentials Scholar recipe books.

- Consumable pasta has been removed from tradeskill merchants.

- The Spellbinder's Sconce should no longer show appear as a pink box.

*** Art ***

- Barbarian and froglok males should appear shirtless when no chest armor is equipped.

- Zombie Illusion forms will no longer display your equipped items.

- Fiery hand trails that appear while casting spells will now work on non-humanoids.

- Ice particles should now be visible in all environments.

- Kerra females should no longer sink into their horse's saddle when running.

*** Commands, Controls, and User Interface ***

- Group options (such as yelling for help) should once again default to the settings of the group leader.

- The default setting for which group members can yell for help is now set to "all" for new characters.

- Player and officer notes can now be set properly in the Guild window.

- /clear_hotkey_bank <hotbar #> will now clear the specified hotbar.

- Crash issues related to the Group, Guild, and Chat windows have been fixed.

- Long guild rank names will now wrap to a second line on the Ranks tab of the Guild window.

- The lock and delete buttons in the Events tab should now function correctly.

- The "remove" button in the Guild window should once again work correctly.

- The "change rank name" button will no longer open a large number of rename windows.

- Typing /namingpolicy will now open the Help window to an article that explains the in-game naming policy. This policy applies to everything players can name, including characters, guilds, and pets.

- The help window now has a current list of the most commonly reported problems and their resolutions.

- Certain graphics card drivers should no longer display video corruption on the bottom and right portions of the screen when anti-aliasing is turned on.




 

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