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Mike Ditka Power Football (Genesis)
Game Genie Codes
Note:
A Game Genie
cartridge is required to use the codes featured below.
North American version
There are two sets of codes due to various versions of the game.
Start in 2nd quarter:
AJGT-AAFC or AJGT-AAFJ
Start in 3rd quarter:
ANGT-AAFC or ANGT-AAFJ
Start in 4th quarter:
ATGT-AAFC or ATGT-AAFJ
Each quarter is 30 seconds:
D2NA-AADY or D2NA-AAER
Each quarter is 1 minute:
AANA-ACDY or AANA-ACER
Each quarter is 2 minutes:
AANA-AEDY or AANA-AEER
Each quarter is 20 minutes:
AANA-BJDY or AANA-BJER
Each quarter is 30 minutes:
AANA-B6DY or AANA-B6ER
Each quarter is 60 minutes:
AANA-B2MY or AANA-B2NR
Play clock resets to 15 seconds:
B8WA-AAA8
B8RT-AAF2
B8TT-AAGE or
B8WA-AAF4
B8SA-AACR
B8VA-AAC4
Play clock resets to 30 seconds:
D4WA-AAA8
D4RT-AAF2
D4TT-AAGE or
D4WA-AAF4
D4SA-AACR
D4VA-AAC4
Play clock resets to 60 seconds:
HWWA-AAA8
HWRT-AAF2
HWTT-AAGE or
HWWA-AAF4
HWSA-AACR
HWVA-AAC4
Play clock resets to 90 seconds:
MLWA-AAA8
MLRT-AAF2
MLTT-AAGE or
MLWA-AAF4
MLSA-AACR
MLVA-AAC4
Player 1 starts with 0 time-outs:
AA4T-AACJ or AA4T-AAGC
Player 1 starts with 1 time-out:
AE4T-AACJ or AE4T-AAGC
Player 1 starts with 2 time-outs:
AJ4T-AACJ or AJ4T-AAGC
Player 1 starts with 5 time-outs:
AY4T-AACJ or AY4T-AAGC
Player 1 starts with 9 time-outs:
BE4T-AACJ or BE4T-AAGC
Player 2 or Mike Ditka starts with 0 time-outs:
AA4T-AACR or AA4T-AAGJ
Player 2 or Mike Ditka starts with 1 time-out:
AE4T-AACR or AE4T-AAGJ
Player 2 or Mike Ditka starts with 2 time-outs:
AJ4T-AACR or AJ4T-AAGJ
Player 2 or Mike Ditka starts with 5 time-outs:
AY4T-AACR or AY4T-AAGJ
Player 2 or Mike Ditka starts with 9 time-outs:
BE4T-AACR or BE4T-AAGJ
Unlimited time-outs for player 1:
DLRT-AA40 or DLRT-AA9N
Unlimited time-outs for player 2:
BWRT-AA5E or BWRT-AA94
Unlimited time-outs for Mike Ditka:
BWTT-AA56 or BWVA-AA2W
Only have 1 play to get a first down:
AJWA-AADN or AJWA-AAFL
Only have 2 plays to get a first down:
ANWA-AADN or ANWA-AAFL
Only have 3 plays to get a first down:
ATWA-AADN or ATWA-AAFL
Have 5 plays to get a first down:
A2WA-AADN or A2WA-AAFL
Have 6 plays to get a first down:
A6WA-AADN or A6WA-AAFL
Have 7 plays to get a first down:
BAWA-AADN or BAWA-AAFL
Always the same down:
AJWA-AA5G or AJWA-AA7E
Only need 5 yards for a first down:
AYWA-AACT
AYXT-AAA2 or
AYWA-AAER
AYXT-AAC0
Need 15 yards for a first down:
B6WA-AACT
B6XT-AAA2 or
B6WA-AAER
B6XT-AAC0
Need 20 yards for a first down:
CTWA-AACT
CTXT-AAA2 or
CTWA-AAER
CTXT-AAC0
Need 30 yards for a first down:
D2WA-AACT
D2XT-AAA2 or
D2WA-AAER
D2XT-AAC0
Need 50 yards for a first down:
GJWA-AACT
GJXT-AAA2 or
GJWA-AAER
GJXT-AAC0
Always goal to go:
REWA-A6WW
REXT-A6T4 or
REWA-A6YT
REXT-A6W2
Touchdowns worth 0 points:
AAPT-BA86 or AAPT-BA9W
Touchdowns worth 1 point:
AEPT-BA86 or AEPT-BA9W
Touchdowns worth 2 points:
AJPT-BA86 or AJPT-BA9W
Touchdowns worth 3 points:
ANPT-BA86 or ANPT-BA9W
Touchdowns worth 4 points:
ATPT-BA86 or ATPT-BA9W
Touchdowns worth 5 points:
AYPT-BA86 or AYPT-BA9W
Touchdowns worth 7 points:
A6PT-BA86 or A6PT-BA9W
Touchdowns worth 8 points:
BAPT-BA86 or BAPT-BA9W
Extra points worth 0 points:
ABVA-BA36 or ABVA-BA8G
Extra points worth 2 points:
AKVA-BA36 or AKVA-BA8G
Extra points worth 3 points:
APVA-BA36 or APVA-BA8G
Extra points worth 4 points:
AVVA-BA36 or AVVA-BA8G
Extra points worth 5 points:
AZVA-BA36 or AZVA-BA8G
Extra points worth 6 points:
A3VA-BA36 or A3VA-BA8G
Extra points worth 7 points:
A7VA-BA36 or A7VA-BA8G
Extra points worth 8 points:
BBVA-BA36 or BBVA-BA8G
Field goals worth 0 points:
ABVA-BA4E or ABVA-BA8R
Field goals worth 1 points:
AFVA-BA4E or AFVA-BA8R
Field goals worth 2 points:
AKVA-BA4E or AKVA-BA8R
Field goals worth 4 points:
AVVA-BA4E or AVVA-BA8R
Field goals worth 5 points:
AZVA-BA4E or AZVA-BA8R
Field goals worth 6 points:
A3VA-BA4E or A3VA-BA8R
Field goals worth 7 points:
A7VA-BA4E or A7VA-BA8R
Field goals worth 8 points:
BBVA-BA4E or BBVA-BA8R
Safeties worth 0 points:
AAVA-BA9G or AAVT-BA3E
Safeties worth 1 point:
AEVA-BA9G or AEVT-BA3E
Safeties worth 3 points:
ANVA-BA9G or ANVT-BA3E
Safeties worth 4 points:
ATVA-BA9G or ATVT-BA3E
Safeties worth 5 points:
AYVA-BA9G or AYVT-BA3E
Safeties worth 6 points:
A2VA-BA9G or A2VT-BA3E
Safeties worth 7 points:
A6VA-BA9G or A6VT-BA3E
Safeties worth 8 points:
BAVA-BA9G or BAVT-BA3E
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