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Mike Ditka Power Football (Genesis)

Game Genie Codes

Note:
A Game Genie cartridge is required to use the codes featured below.


North American version
There are two sets of codes due to various versions of the game.
Start in 2nd quarter:
AJGT-AAFC
or AJGT-AAFJ
Start in 3rd quarter:
ANGT-AAFC
or ANGT-AAFJ
Start in 4th quarter:
ATGT-AAFC
or ATGT-AAFJ
Each quarter is 30 seconds:
D2NA-AADY
or D2NA-AAER
Each quarter is 1 minute:
AANA-ACDY
or AANA-ACER
Each quarter is 2 minutes:
AANA-AEDY
or AANA-AEER
Each quarter is 20 minutes:
AANA-BJDY
or AANA-BJER
Each quarter is 30 minutes:
AANA-B6DY
or AANA-B6ER
Each quarter is 60 minutes:
AANA-B2MY
or AANA-B2NR
Play clock resets to 15 seconds:
B8WA-AAA8
B8RT-AAF2
B8TT-AAGE
or
B8WA-AAF4
B8SA-AACR
B8VA-AAC4
Play clock resets to 30 seconds:
D4WA-AAA8
D4RT-AAF2
D4TT-AAGE
or
D4WA-AAF4
D4SA-AACR
D4VA-AAC4
Play clock resets to 60 seconds:
HWWA-AAA8
HWRT-AAF2
HWTT-AAGE
or
HWWA-AAF4
HWSA-AACR
HWVA-AAC4
Play clock resets to 90 seconds:
MLWA-AAA8
MLRT-AAF2
MLTT-AAGE
or
MLWA-AAF4
MLSA-AACR
MLVA-AAC4
Player 1 starts with 0 time-outs:
AA4T-AACJ
or AA4T-AAGC
Player 1 starts with 1 time-out:
AE4T-AACJ
or AE4T-AAGC
Player 1 starts with 2 time-outs:
AJ4T-AACJ
or AJ4T-AAGC
Player 1 starts with 5 time-outs:
AY4T-AACJ
or AY4T-AAGC
Player 1 starts with 9 time-outs:
BE4T-AACJ
or BE4T-AAGC
Player 2 or Mike Ditka starts with 0 time-outs:
AA4T-AACR
or AA4T-AAGJ
Player 2 or Mike Ditka starts with 1 time-out:
AE4T-AACR
or AE4T-AAGJ
Player 2 or Mike Ditka starts with 2 time-outs:
AJ4T-AACR
or AJ4T-AAGJ
Player 2 or Mike Ditka starts with 5 time-outs:
AY4T-AACR
or AY4T-AAGJ
Player 2 or Mike Ditka starts with 9 time-outs:
BE4T-AACR
or BE4T-AAGJ
Unlimited time-outs for player 1:
DLRT-AA40
or DLRT-AA9N
Unlimited time-outs for player 2:
BWRT-AA5E
or BWRT-AA94
Unlimited time-outs for Mike Ditka:
BWTT-AA56
or BWVA-AA2W
Only have 1 play to get a first down:
AJWA-AADN
or AJWA-AAFL
Only have 2 plays to get a first down:
ANWA-AADN
or ANWA-AAFL
Only have 3 plays to get a first down:
ATWA-AADN
or ATWA-AAFL
Have 5 plays to get a first down:
A2WA-AADN
or A2WA-AAFL
Have 6 plays to get a first down:
A6WA-AADN
or A6WA-AAFL
Have 7 plays to get a first down:
BAWA-AADN
or BAWA-AAFL
Always the same down:
AJWA-AA5G
or AJWA-AA7E
Only need 5 yards for a first down:
AYWA-AACT
AYXT-AAA2
or
AYWA-AAER
AYXT-AAC0
Need 15 yards for a first down:
B6WA-AACT
B6XT-AAA2
or
B6WA-AAER
B6XT-AAC0
Need 20 yards for a first down:
CTWA-AACT
CTXT-AAA2
or
CTWA-AAER
CTXT-AAC0
Need 30 yards for a first down:
D2WA-AACT
D2XT-AAA2
or
D2WA-AAER
D2XT-AAC0
Need 50 yards for a first down:
GJWA-AACT
GJXT-AAA2
or
GJWA-AAER
GJXT-AAC0
Always goal to go:
REWA-A6WW
REXT-A6T4
or
REWA-A6YT
REXT-A6W2
Touchdowns worth 0 points:
AAPT-BA86
or AAPT-BA9W
Touchdowns worth 1 point:
AEPT-BA86
or AEPT-BA9W
Touchdowns worth 2 points:
AJPT-BA86
or AJPT-BA9W
Touchdowns worth 3 points:
ANPT-BA86
or ANPT-BA9W
Touchdowns worth 4 points:
ATPT-BA86
or ATPT-BA9W
Touchdowns worth 5 points:
AYPT-BA86
or AYPT-BA9W
Touchdowns worth 7 points:
A6PT-BA86
or A6PT-BA9W
Touchdowns worth 8 points:
BAPT-BA86
or BAPT-BA9W
Extra points worth 0 points:
ABVA-BA36
or ABVA-BA8G
Extra points worth 2 points:
AKVA-BA36
or AKVA-BA8G
Extra points worth 3 points:
APVA-BA36
or APVA-BA8G
Extra points worth 4 points:
AVVA-BA36
or AVVA-BA8G
Extra points worth 5 points:
AZVA-BA36
or AZVA-BA8G
Extra points worth 6 points:
A3VA-BA36
or A3VA-BA8G
Extra points worth 7 points:
A7VA-BA36
or A7VA-BA8G
Extra points worth 8 points:
BBVA-BA36
or BBVA-BA8G
Field goals worth 0 points:
ABVA-BA4E
or ABVA-BA8R
Field goals worth 1 points:
AFVA-BA4E
or AFVA-BA8R
Field goals worth 2 points:
AKVA-BA4E
or AKVA-BA8R
Field goals worth 4 points:
AVVA-BA4E
or AVVA-BA8R
Field goals worth 5 points:
AZVA-BA4E
or AZVA-BA8R
Field goals worth 6 points:
A3VA-BA4E
or A3VA-BA8R
Field goals worth 7 points:
A7VA-BA4E
or A7VA-BA8R
Field goals worth 8 points:
BBVA-BA4E
or BBVA-BA8R
Safeties worth 0 points:
AAVA-BA9G
or AAVT-BA3E
Safeties worth 1 point:
AEVA-BA9G
or AEVT-BA3E
Safeties worth 3 points:
ANVA-BA9G
or ANVT-BA3E
Safeties worth 4 points:
ATVA-BA9G
or ATVT-BA3E
Safeties worth 5 points:
AYVA-BA9G
or AYVT-BA3E
Safeties worth 6 points:
A2VA-BA9G
or A2VT-BA3E
Safeties worth 7 points:
A6VA-BA9G
or A6VT-BA3E
Safeties worth 8 points:
BAVA-BA9G
or BAVT-BA3E